To motivate people to take care of their environment, we feel it is important to get them interacting first hand with the environmental data. In doing so, we feel that this will expose them to the full impact of their/ people’s actions on the environment. For example, if they and others walk to work instead of drive… there will be less traffic in Cardiff and as a result less C02 emissions and less negative impact on the environment/ island. The below sketch highlights a user driven environmental theatre where a user determines the narrative through their choices….i.e. if we reduce the traffic now what will the narrative be in 20 years time etc.
We have started to think about how our sensors will look and work. Take a look at some draft wood etchings of Shel Duck that we have been exploring.